Post by Orbak the Monster on Aug 5, 2013 21:55:01 GMT -5
= Worgen =
The Worgen curse originated from a druidic sect who followed Goldrinn, known as Druids of the Scythe. They shapeshifted into the feral worgen and eventually lost their minds to its violent nature. The other druids agreed that they must be locked away, and thus put them into eternal slumber deep beneath a tree... until the day Arugal and Velinde Starsong tampered with the Scythe of Elune, releasing them.
The curse could not be contained, persisting in the lands of Silverpine and extending into the walled nation of Gilneas, where the curse rapidly reached epidemic levels. The citizens of Gilneas found themselves trapped, with no hope of escape. They retreated deeper within the isolated domain, and there they survived, fearful of the savage presence that lurked just outside the barricades.
Tensions among the displaced citizens escalated over time, resulting in a civil war that now threatened to destabilize the embattled nation even more. There were those among the Gilneans, however, who clinged to hope. Many believed that a cure for the worgen curse may exist, although others had nearly given up, fearful that if the barricades should fall, their humanity would be lost forever.
After the Shattering, the Greymane Wall was destroyed. Setting their sights on the vulnerable country of Gilneas, the Forsaken have started an invasion of the kingdom.
In their hour of greatest need, the worgen of Gilneas called out for their old allies' aid. As it was the night elves who created the curse in the first place, they felt obliged to help their newfound allies. The Gilneans are now back in the Alliance, and with their new allies by their side they aren't giving up their home without a fight.
- Worgen Racial Traits - (RP:11)
- +2 Strength, +2 Dexterity. The worgen have powerful and quick bodies capable of deadly combat.
- Size: Worgen are Medium creatures and thus have no bonuses or penalties due to their size.
- Type: Worgen are humanoids with the shapechanger subtypes.
- Base Speed: Worgen have a base speed of 30 feet.
- Languages: Worgen begin play speaking Common. Worgen with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages.
Magical Racial Traits: (3 RP)
- Two Forms: A worgen can assume the appearance of a specific single human form of the same sex. The worgen always takes this specific form when she uses this ability. A worgen in human form cannot use her bite attack, but gains a +10 racial bonus on Disguise checks made to appear human. Changing shape is a standard action. This ability otherwise functions as alter self, except that the worgen does not adjust her ability scores.
Offensive Traits: (3 RP)
- Viciousness: The spirit of Goldrinn still dwells in the heart of every worgen, coming to the forefront in dangerous times. Worgen gain a +2 racial bonus to confirming critical hits.
- Natural Weapons: In her natural form, a worgen has a bite attack that deals 1d4 points of damage.
Movement Traits: (1 RP)
- Darkflight: Worgen gain a +10 racial bonus to their speed when using the charge, run, or withdraw actions.
Senses Traits: (1 RP)
- Low-Light Vision: Worgen can see twice as far as humans in conditions of dim light.